Recursos

Bibliografía recomendada sobre diseño de videojuegos:

Diseño Lúdico:

The Art of Game Design: A Book of Lenses
by Jesse Schell

Rules of Play: Game Design Fundamentals
by Katie Salen and Eric Zimmerman

The Game Design Reader: A Rules of Play Anthology
by Katie Salen and Eric Zimmerman

Game Feel: A Game Designer’s Guide to Virtual Sensation
by Steve Swink

El blog de Daniel Cook, Lost Garden, en particular:
Visualizing the Creative Process
The Chemistry Of Game Design
Goodbye Handcrafted Levels
Game Design Logs

http://www.youtube.com/user/ExtraCreditz

The Design of Everyday Things
by Donald A. Norman

Emotional Design: Why We Love (or Hate) Everyday Things
by Donald A. Norman

Understanding Comics: The Invisible Art
by Scott McCloud

Diseño Ludo-educativo:

What Video Games Have to Teach Us about Learning and Literacy
by James Paul Gee

Good Video Games and Good Learning: Collected Essays on Video Games, Learning and Literacy (New Literacies and Digital Epistemologies)
by James Paul Gee

Don’t Bother Me Mom-I’m Learning
Marc Prensky

Digital Game-Based Learning
Marc Prensky

Más de Lost Garden:
What activities can be turned into games?
Ribbon Hero turns learning Office into a game
What the heck happened to Clippy? Ribbon Hero 2 released

Extra Credits: Mechanics as Metaphor (Part 1)
Extra Credits: Mechanics as Metaphor (Part 2)

Tesis de maestría (resumen) de @esaulgd, secciones 2.1, 2.2, 4.1, 4.2, 4.7.

Incluye sugerencias de @lobachevscki.

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